yea me too, it's nice still being part of the game but not having to read everything as intently as when your playing. It's a good change of pace and fun watching how people handle their rolescrayz wrote:yup same...i had just as much fun modding as I did playingbeerman wrote:mac if you need someone else, I can help. I'm always at work by like 7:40 and around pretty regularly through the day till 4:30
Ideas for next game..
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Re: Ideas for next game..
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Re: Ideas for next game..
Straight from the Gorilla. Ix-nay on the errorist-Tay ars-Way, as well.crayz wrote:we talked about this before....we were toldcanaan wrote:LGP wars...you have to be a different poster
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Re: Ideas for next game..
Aliens vs Predator?
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Re: Ideas for next game..
I wanna Zombie or a Jelly WereSlug. But not a Zombie Jelly WereSlug. That would be too much.
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Re: Ideas for next game..
Way to allow but restrict night talking:
How about a Langoliers type monster that lurks around at night and eats people.
- Determine a number randomly at the beginning of the Night (1-9).
- Is someone's post ends with that number at Night, a Langolier eats them (or prevents them from voting or acting).
How about a Langoliers type monster that lurks around at night and eats people.
- Determine a number randomly at the beginning of the Night (1-9).
- Is someone's post ends with that number at Night, a Langolier eats them (or prevents them from voting or acting).
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Re: Ideas for next game..
Langoliers, like from Stephen King?
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Re: Ideas for next game..
oh yeah, just clicked on the link. i remember that story
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Re: Ideas for next game..
As in the timestamp ending with that number?Corvidae wrote:Way to allow but restrict night talking:
How about a Langoliers type monster that lurks around at night and eats people.
- Determine a number randomly at the beginning of the Night (1-9).
- Is someone's post ends with that number at Night, a Langolier eats them (or prevents them from voting or acting).
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Re: Ideas for next game..
Yeah, like if it was a "7" the Langoliers would gobble you up (or whatever form of punishment so desired by the mod).slappybrown wrote:As in the timestamp ending with that number?Corvidae wrote:Way to allow but restrict night talking:
How about a Langoliers type monster that lurks around at night and eats people.
- Determine a number randomly at the beginning of the Night (1-9).
- Is someone's post ends with that number at Night, a Langolier eats them (or prevents them from voting or acting).
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Re: Ideas for next game..
hmm makes sense.. id post every 10 mins on the same number
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Re: Ideas for next game..
Meh. IMO either ban night talking or don't... don't really like the random killing thing.
Should be enough to say that if you out a good RP @ night and they get killed, I am coming for yo ass.
Should be enough to say that if you out a good RP @ night and they get killed, I am coming for yo ass.
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Re: Ideas for next game..
I don't think it should be banded. It's not the mods fault if you say something stupid at Night, just like during the Day.the wicked child wrote:Meh. IMO either ban night talking or don't... don't really like the random killing thing.
Should be enough to say that if you out a good RP @ night and they get killed, I am coming for yo ass.
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Re: Ideas for next game..
Yeah, I'm just saying I don't like the random night kills as a deterrent... you either allow night talking or you don't IMO...Corvidae wrote:I don't think it should be banded. It's not the mods fault if you say something stupid at Night, just like during the Day.
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Re: Ideas for next game..
I will not ban night talking. I will highly discourage it, but its your own stupid fault for giving stuff away at night.Corvidae wrote:I don't think it should be banded. It's not the mods fault if you say something stupid at Night, just like during the Day.the wicked child wrote:Meh. IMO either ban night talking or don't... don't really like the random killing thing.
Should be enough to say that if you out a good RP @ night and they get killed, I am coming for yo ass.
EDIT- this is not directed at anyone in particular.
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Re: Ideas for next game..
But the Langoliers could make people talk about proper brushing technique or Nick Johnson vs Howie Mendel.the wicked child wrote:Yeah, I'm just saying I don't like the random night kills as a deterrent... you either allow night talking or you don't IMO...
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Re: Ideas for next game..
Okay, well if you make people do ridiculous stuff, I don't care... but I don't like the suggestion of random kills.
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Re: Ideas for next game..
cough Azkar coughmac5155 wrote:EDIT- this is not directed at anyone in particular.
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Re: Ideas for next game..
Hey, he unknowingly saved your life when he did that.Kicksave wrote:cough Azkar coughmac5155 wrote:EDIT- this is not directed at anyone in particular.
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Re: Ideas for next game..
I will revenge mod-kill you/bhaw/Corvithe wicked child wrote:Hey, he unknowingly saved your life when he did that.Kicksave wrote:cough Azkar coughmac5155 wrote:EDIT- this is not directed at anyone in particular.
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Re: Ideas for next game..
Not my fault your PSU education hasn't taught you to follow directionsmac5155 wrote:I will revenge mod-kill you/bhaw/Corvi
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Re: Ideas for next game..
O snap, son.bhaw wrote:Not my fault your PSU education hasn't taught you to follow directionsmac5155 wrote:I will revenge mod-kill you/bhaw/Corvi
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Re: Ideas for next game..
i'm in that class now!the wicked child wrote:O snap, son.bhaw wrote:Not my fault your PSU education hasn't taught you to follow directionsmac5155 wrote:I will revenge mod-kill you/bhaw/Corvi
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Re: Ideas for next game..
Pavel Bure wrote:Seeing the PM quoting disaster that took place in the current game the easiest way to fix this is create a generic town PM.
Example:Given doctor it up a bit with your game theme.You are *town* your goal is to eliminate all *non-town/mafia*
Every townie gets that PM. That PM is also posted at the start of the game in the rules post so that EVERYONE knows what the generic town PM is.
Any role players in the game receive the generic town PM as well as what their role is. In this fashion no one can use hinting at or quoting the town's PM as a way to clear themselves or someone else, thereby keeping the game within the set rules.
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Re: Ideas for next game..
or just not send the town any pm...like we did the umpteen games before that--its a lot simpler that way, imo.Pavel Bure wrote:Pavel Bure wrote:Seeing the PM quoting disaster that took place in the current game the easiest way to fix this is create a generic town PM.
Example:Given doctor it up a bit with your game theme.You are *town* your goal is to eliminate all *non-town/mafia*
Every townie gets that PM. That PM is also posted at the start of the game in the rules post so that EVERYONE knows what the generic town PM is.
Any role players in the game receive the generic town PM as well as what their role is. In this fashion no one can use hinting at or quoting the town's PM as a way to clear themselves or someone else, thereby keeping the game within the set rules.
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Re: Ideas for next game..
We should of done a mafia jersey shore game.
We could of use the Jersey Shore generator to make our names.
We could of use the Jersey Shore generator to make our names.