*** Wars of Beleriand Game Thread ***

Forum for NHR "Wars" Games
redwill
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Re: *** Wars of Beleriand Game Thread ***

Post by redwill »

dagny:

mac5155 (Morgoth) killed you Night 2.

MWB tried to save you the second Night, but that wasn't allowed.
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Re: *** Wars of Beleriand Game Thread ***

Post by redwill »

Willie Kool wrote:
redwill wrote:Not to mention that I want to see the assassination work at least once.
Would it have worked on me?
Oh, yes. Anyone.
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Re: *** Wars of Beleriand Game Thread ***

Post by redwill »

The problem with a one-time assassination (or any one-time kill) is that there has to be time enough for the killer to make sure he/she isn't doing more harm than good. By that time the killer is often dead.

Unless you're Juice, of course. Then you just kill me straightaway.
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Re: *** Wars of Beleriand Game Thread ***

Post by the wicked child »

dagny wrote:I got so fixated on possible unions, once our seer found Beren, I was pushing them to try and find a way to form a "union" because Beren(twc) and Luthien(MWB) uniting is crucial to the story. My team wanted to use our first kill on TWC. I freaked out on them! :lol: "We CAN'T kill Beren!"
Well, I'm certainly glad that you swayed them. :pop:
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Re: *** Wars of Beleriand Game Thread ***

Post by dagny »

the wicked child wrote:
dagny wrote:I got so fixated on possible unions, once our seer found Beren, I was pushing them to try and find a way to form a "union" because Beren(twc) and Luthien(MWB) uniting is crucial to the story. My team wanted to use our first kill on TWC. I freaked out on them! :lol: "We CAN'T kill Beren!"
Well, I'm certainly glad that you swayed them. :pop:
I was trying to get MWB to figure out how to "find" you, but with no idea how the hell to do it, since our "see" of you didn't accomplish it. :lol: Apparently, only you could have "found" him. I didn't consider that. :slug:

Ask my team, I REALLY wanted you guys to "find" each other! :lol:

(I bet redwill woulda got a kick out of how into the story I was, behind the scenes. heh heh :lol: )
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Re: *** Wars of Beleriand Game Thread ***

Post by dodint »

twc had a ton of protection from BigMcK since he didn't know who else to protect and we didn't have any good names to give him. I think every odd night or something.

We killed Troy Loney with no intel other than gut feeling from his pattern of play. If mac hadn't been lynched we talked about seeing him. Close one.

Best PM exchange from very early in the game:
redwill wrote:Since the question of colors has come up on the board, I need to say I made a mistake with your House's coloring.

It should be this:
You are Men of the Houses of the Edain. Your goal is the defeat of The Enemy. However, although that is your sole goal, it may not be enough to win. There are other forces at work.

All of you may freely communicate via PM.


slappybrown - Barahir of the House of Bëor
- You are the leader of the the Elf-Friends. You have a special power which will be revealed to you if the conditions are right.

the wicked child - Beren One-Handed, son of Barahir.
- You are the SEER of the Houses of the Edain. You may investigate anyone on EVEN Nights, starting with Night 2. You also have a secret power which may reveal itself if the conditions are right. Finally, you possess one of the three SILMARILS. The importance of this may eventually come to light.

BigMcK - Hurin of the House of Hador
- You are the mightiest warrior of all the races of Men. You are the Guardian of the Houses of the Edain. You may protect anyone on EVEN Nights, starting with Night 2.

dodint - Turin Turambar, son of Hurin, Master of Doom
- You are the limited Killer of the Houses of the Edain. As Men came late to Beleriand, you may first kill on Night 5, then only when the mod tells you. You may not save kills. If you do not kill, the kill is lost. You also have a special power which may reveal itself if the conditions are right.

It really doesn't matter, it's just aesthetic and for my pleasure.

slappybrown wrote:Great fine good sure right ok

Give me my power now **** head
:lol: :lol: :lol:
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Re: *** Wars of Beleriand Game Thread ***

Post by dagny »

slappybrown wrote:Great fine good sure right ok

Give me my power now **** head
:lol: :lol: :lol: :lol: :lol: :lol: :lol:
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Re: *** Wars of Beleriand Game Thread ***

Post by redwill »

dagny wrote:(I bet redwill woulda got a kick out of how into the story I was, behind the scenes. heh heh :lol: )
I was so disappoint that the guys kept going after you.

It was immediately after you PMd me how much you were into the game that I had to do the write-up that you were dead.

I was sad.
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Re: *** Wars of Beleriand Game Thread ***

Post by obhave »

dagny wrote:
the wicked child wrote:
dagny wrote:I got so fixated on possible unions, once our seer found Beren, I was pushing them to try and find a way to form a "union" because Beren(twc) and Luthien(MWB) uniting is crucial to the story. My team wanted to use our first kill on TWC. I freaked out on them! :lol: "We CAN'T kill Beren!"
Well, I'm certainly glad that you swayed them. :pop:
I was trying to get MWB to figure out how to "find" you, but with no idea how the hell to do it, since our "see" of you didn't accomplish it. :lol: Apparently, only you could have "found" him. I didn't consider that. :slug:

Ask my team, I REALLY wanted you guys to "find" each other! :lol:

(I bet redwill woulda got a kick out of how into the story I was, behind the scenes. heh heh :lol: )
Sorry for leaving you out of PMs later on. It got to a point where I wasn't sure if you should be sending us things from the dead hah I have played games where dead baddie players wanted to look in behind the scenes after being lynched, but never had them actually send things back :lol:

But if anyone wants confirmation, dagny was way more into the back story then rel, MWB, and myself combined times maybe 1000. Not knowing anything about the story didn't hurt our team in the least :pop:
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Re: *** Wars of Beleriand Game Thread ***

Post by columbia »

Can we confirm that mods can't read the PMs between other players? :pop:
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Re: *** Wars of Beleriand Game Thread ***

Post by redwill »

We can if they include us, which is usually pretty annoying.

There have been games where I had to tell the players not to include me in their discussions.

Hell, this game I received 75 PMs. Imagine if I had been included in MRandall's team discussions. Yikes.
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Re: *** Wars of Beleriand Game Thread ***

Post by mac5155 »

redwill wrote:dagny:

mac5155 (Morgoth) killed you Night 2.

MWB tried to save you the second Night, but that wasn't allowed.
Mmm hmm
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Re: *** Wars of Beleriand Game Thread ***

Post by MRandall25 »

redwill wrote:We can if they include us, which is usually pretty annoying.

There have been games where I had to tell the players not to include me in their discussions.

Hell, this game I received 75 PMs. Imagine if I had been included in MRandall's team discussions. Yikes.
I don't think I sent THAT many...





... nobody count.
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Re: *** Wars of Beleriand Game Thread ***

Post by Crankshaft »

redwill wrote:We can if they include us, which is usually pretty annoying.

There have been games where I had to tell the players not to include me in their discussions.

Hell, this game I received 75 PMs. Imagine if I had been included in MRandall's team discussions. Yikes.
Yup
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Re: *** Wars of Beleriand Game Thread ***

Post by dodint »

Glad I wasn't with MR25. I probably would've setup an off-site forum and ran a thread there to keep the restraints from getting in the way. ;)
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Re: *** Wars of Beleriand Game Thread ***

Post by dagny »

redwill wrote:
dagny wrote:(I bet redwill woulda got a kick out of how into the story I was, behind the scenes. heh heh :lol: )
I was so disappoint that the guys kept going after you.

It was immediately after you PMd me how much you were into the game that I had to do the write-up that you were dead.

I was sad.
As I RUSHED through the door from work on the first day, straight to my laptop nearly knocking my boyfriend out of the way, then carried on about greens and reds, Luthien and Beren, silmarils, warz games, seers, angels, attempts on my life, possible unions, elves, vigilantes, canaan being a real name, lynchings, factions, etc.... my boyfriend now truly thinks I'm insane (that we all are). :lol:
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Re: *** Wars of Beleriand Game Thread ***

Post by dagny »

obhave wrote:
Sorry for leaving you out of PMs later on. It got to a point where I wasn't sure if you should be sending us things from the dead hah I have played games where dead baddie players wanted to look in behind the scenes after being lynched, but never had them actually send things back :lol:

But if anyone wants confirmation, dagny was way more into the back story then rel, MWB, and myself combined times maybe 1000. Not knowing anything about the story didn't hurt our team in the least :pop:
rel always replied. :wink:

I'd figured, there was nothing written specifically prohibiting us from continuing to communicate upon death (and elves go to the Halls... I was communicating from there... lol), I was the only one of us intimately familiar with the mythology, and I really wanted to help. :D At least I wasn't one those that posted stuff in the thread after their deaths. :lol: :wink:
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Re: *** Wars of Beleriand Game Thread ***

Post by MRandall25 »

PFIDC got all sad after I was killed because he was about to see me and thought that would create the Union :lol:
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Re: *** Wars of Beleriand Game Thread ***

Post by Willie Kool »

MRandall25 wrote:PFIDC got all sad after I was killed because he was about to see me and thought that would create the Union :lol:
Nah. We chose to see slappy instead of you after we figured out that Finrod was supposed to find Bëor.

BTW - thanks for laying that out for us. :pop:
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Re: *** Wars of Beleriand Game Thread ***

Post by MRandall25 »

But you technically weren't, given redwill's conditions for the Union.

Blue did not mix.with yellow to make green
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Re: *** Wars of Beleriand Game Thread ***

Post by Willie Kool »

columbia wrote:Can we confirm that mods can't read the PMs between other players? :pop:
redwill wrote:We can if they include us, which is usually pretty annoying.
I think columbia was referring to Dagny being able to see everyone's PM's
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Re: *** Wars of Beleriand Game Thread ***

Post by dagny »

Willie Kool wrote:
columbia wrote:Can we confirm that mods can't read the PMs between other players? :pop:
redwill wrote:We can if they include us, which is usually pretty annoying.
I think columbia was referring to Dagny being able to see everyone's PM's
HUH?

I can't see everyone's PMs. Where did you get that from?
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Re: *** Wars of Beleriand Game Thread ***

Post by Willie Kool »

MRandall25 wrote:But you technically weren't, given redwill's conditions for the Union.

Blue did not mix.with yellow to make green
No, but following the story, Finrod was the first to encounter men. We got a day save and slappy got a night kill because PFIDC saw him. As I posted, The Union was short lived and lost the only battle they fought - we didn't really see a lot of upside there.
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Re: *** Wars of Beleriand Game Thread ***

Post by slappybrown »

dagny wrote:
Willie Kool wrote:
columbia wrote:Can we confirm that mods can't read the PMs between other players? :pop:
redwill wrote:We can if they include us, which is usually pretty annoying.
I think columbia was referring to Dagny being able to see everyone's PM's
HUH?

I can't see everyone's PMs. Where did you get that from?
Thats the question being posed -- can you?
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Re: *** Wars of Beleriand Game Thread ***

Post by Willie Kool »

dagny wrote:
Willie Kool wrote:
columbia wrote:Can we confirm that mods can't read the PMs between other players? :pop:
redwill wrote:We can if they include us, which is usually pretty annoying.
I think columbia was referring to Dagny being able to see everyone's PM's
HUH?

I can't see everyone's PMs. Where did you get that from?
I read it as him questioning your board mod powers. He wanted confirmation that you can't see our PM's.

Getting a little defensive, no?

Lynch Dagny

:P