***World Warz II Game Thread***

Forum for NHR "Wars" Games
PensFanInDC
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Re: ***World Warz II Game Thread***

Post by PensFanInDC »

May, 1945

The allies are advancing steadily on Berlin. They can taste victory.

Sure that he can put an end to this bloody mess, the vig puts the barrel of his gun to SDD's temple.

"When I kill you...I'll be a hero. I'll end this war and go home to my wife."

BANG!!!

The vig fired his last shot...

and the target???
Spoiler:
SDD was a regular enlisted











but the blood continued to flow as the axis would not give up without a fight.

A potato masher was tossed into the camp. It exploded right next to the latrine.
Spoiler:
But the intended target had a guardian angel and was unharmed
The war draweth nigh.

There are 5 remaining enlisted
Current Enlistments:
1. Crankshaft
2. WK bombed by the barracks on day 6
3. Columbia was shot on night 2
4. NAN
5. TWC bombed by barracks on day 7
6. Cbear3
7. MRandall25 killed on night 1
8. relantel bombed by the barracks on day 1
9. SDD shot on night 8
10. Shaf was shot on night 5
11. dodint
12. canaan killed on night 3
13. Hockeynut! killed on night 6
14. mac5155
15. Benny Fitz bombed by the barracks on day 4
16. Big McK bombed by the barracks on day 5
17. ulf killed on night 4
18. Troy Loney killed on night 7

It is day 8

3 to bomb
Crankshaft
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Re: ***World Warz II Game Thread***

Post by Crankshaft »

Ok, nan, did you look at mac last nigh?
newarenanow
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Re: ***World Warz II Game Thread***

Post by newarenanow »

mac is red.

bomb mac
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Re: ***World Warz II Game Thread***

Post by PensFanInDC »

1 - mac (NAN)

3 to bomb
Crankshaft
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Re: ***World Warz II Game Thread***

Post by Crankshaft »

bomb mac

im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue im blue
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Re: ***World Warz II Game Thread***

Post by dodint »

0/3. Oh well. I got the opposite result on all three shots.

bomb mac
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Re: ***World Warz II Game Thread***

Post by Crankshaft »

a vig hitting a red is a bonus. them not killing greens is what is most important.
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Re: ***World Warz II Game Thread***

Post by dodint »

shaf does not agree with you. ;)
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Re: ***World Warz II Game Thread***

Post by CBear3 »

Bomb dodint, just because I can :)
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Re: ***World Warz II Game Thread***

Post by dodint »

To be fair, I almost shot you. ;)
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Re: ***World Warz II Game Thread***

Post by PensFanInDC »

Berlin, May 8, 1945

The city lays in ruins.

The Reichstag is bruned to the ground.

1 soldier stands firm.

The remaining enlisted enter Berlin, find the last remaining axis soldier and put a bullet in his brain

mac5155 was the last axis commander and their only successful recruit.

CONGRATS ALLIES! USA! USA! USA! USA!

Full game recap coming
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Re: ***World Warz II Game Thread***

Post by Crankshaft »

Assist to PFiDC because I was all but certain dodint was some independent player. :lol:
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Re: ***World Warz II Game Thread***

Post by dodint »

Nice work, PensFanInDC. I had a lot of fun, learned a lot. :fist:
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Re: ***World Warz II Game Thread***

Post by PensFanInDC »

Night 1:
Axis kill MRandall
Angel protects self
Seer sees Canaan

Day 1:
Barracks bomb relantel

Night 2:
Oh what a night it was...
Seer finds Angel thus linking the US and British forces and opening up The French Resistance. They choose Canaan for the position.
Axis tries to recruit Canaan. Since the allied made their move first, the recruitment was null and void
Vig shoots Columbia
Angel protects NAN

Day 2:
Utter chaos...nothing happens

Night 3:
Angel sees mac
Vig does nothing
Allies attempt to send message to French Resistance. The message was successful....but for naught (and therefore not sent to Canaan)
Axis kills Canaan of the French Resistance

Day 3:
More utter chaos...nothing happens....except the barracks were warned to reach a limit or else....

This made me lol
dodint wrote:I'm not red. I'm also not blue. I am one of the pillars allied power and my death would mean utter and complete turmoil for the allied cause. Bombing me is a great injustice as it would be treason to slay one of the Four Policeman. I am not perfect as I have made poor choices in the past, but a strike against me is a strike against the campaign that can only be justified if they are members of the Axis. Take heed, shaf. cbear, mac, crank, NAN, and HockeyNutt!
since none of those were red (at the time) and 2 of them were green

Night 4:
Allied Generals have no powers tonight because no limit was reached
Axis kills ulf

Day 4:
Finally a limit is reached and Benny dies

Night 5:
Axis has no kill because limit was reached previous day and the allied counter attack was successful, however, they are able to recruit and do so by making mac5155 a member of the axis
Seer sees Shafnutz05
Vig shoots Shafnutz05 (lol)
Angel protects NAN

Day 5:
Allies finally nab a baddie by killing BigMcK AKA Adolf Hitler the Axis Alpha

Night 6:
Seer sees Willie Kool AKA Benito Mussolini
Vig does nothing
Angel protects himself
Axis kills Hockeynut!

Day 6:
Barracks bomb Willie Kool AKA Benito Mussolini in very short order

Night 7:
Seer sees Crankshaft
Vig does nothing
Angel protects himself
Axis kills Troy Loney

Day 7:
Barracks bomb TWC AKA Emperor Hirohito

Night 8:
Seer sees mac5155
Vig shoots SDD (lollerskates)
Angel protects self.....which is a good thing cause....
Axis attempts to kill CBear3 but he protected himself

Day 8:
Barracks bombs mac5155 to end the game!
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Re: ***World Warz II Game Thread***

Post by PensFanInDC »

Crankshaft wrote:Assist to PFiDC because I was all but certain dodint was some independent player. :lol:
Even if he was independent he still would have received PMs from me
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Re: ***World Warz II Game Thread***

Post by dodint »

Crankshaft wrote:Assist to PFiDC because I was all but certain dodint was some independent player. :lol:
You read into that. The PMs that night weren't a conversation, it was one each way. It wasn't "you're the vig and you have really unfortunate timing" it was more along the lines of you picked a really unfortunate time to role claim because the stalemate consequence was already picked before your claim and there is nothing that can be done. I feel bad about you reading it otherwise because PFiDC recruited a lot of players and was a great mod and it can be looked at as if he altered the game. In reality I just didn't explain myself clearly.
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Re: ***World Warz II Game Thread***

Post by Crankshaft »

:lol: Yea, but it was the content of the PM that dodint revealed and your subsequent response to him revealing it that made me believe he was just a newb green and not a savy red or independent player with a shrewd strategic move.

My comment was more of a joke than anything.
Last edited by Crankshaft on Thu Mar 13, 2014 3:09 pm, edited 1 time in total.
CBear3
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Re: ***World Warz II Game Thread***

Post by CBear3 »

Lots of fun guys, Thanks for the game PFiDC. I'm still most pissed that the axis killed canaan. That was going to be a lot of fun.

Big thanks to NAN, who kicked serious butt this game. We started slow, but hopefully he posts his PM to me from about Night 3 or so. He totally nailed it.
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Re: ***World Warz II Game Thread***

Post by Crankshaft »

I'm also glad the reds killed Troy Loney when they did. If they didn't, I was for sure going to go after him hard that next day phase.
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Re: ***World Warz II Game Thread***

Post by Sam's Drunk Dog »

Thanks for the game PFIDC. Good job cbear and nan. I would have liked to live to the end, but oh well we won anyways.
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Re: ***World Warz II Game Thread***

Post by Hockeynut! »

I was so sure dodint was lying when he came out as the Vig. That story just reeked of being a false claim, lol. It wasn't until the night he shot Shaf that I realized he was telling the truth.

Can't believe you guys took out SDD. I never doubted him after that suicide vote.
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Re: ***World Warz II Game Thread***

Post by dodint »

It was fun to have a role, but vig is a terrible position to be in when you're a Warz idiot. Wish I had gotten a role that allowed me to collaborate with someone.
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Re: ***World Warz II Game Thread***

Post by Sam's Drunk Dog »

Crankshaft wrote:I'm also glad the reds killed Troy Loney when they did. If they didn't, I was for sure going to go after him hard that next day phase.
Same here. I thought him and mac were the remaining reds. I was more sure of mac being recruited since he had been outed as a blue which gave him cover and an element of trust.
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Re: ***World Warz II Game Thread***

Post by PensFanInDC »

Thank you everyone. I had a lot of fun modding and basically made the game up on the fly. I hope you had fun.

When the seer found the angel I wanted to make that mean something since it happened so early so I came up with the French Resistance.

This was the PM I sent
CONGRATULATIONS!

You found the Angel!

Now that you have combined the forces of the United States Army and the British Royal Army you may choose 1 enlisted to become The French Resistance.

This person has the combined abilities of seer and angel but cannot see and protect on the same night. You may NOT communicate directly with this person. 1 message may be sent, through the mod, to The French Resistance every night phase (starting night 3). Using a coin flip I will decide if the message goes through (50/50 chance). You will not know if the message is safely delivered. The message may only be 1 sentence and under 50 characters. (these rules are set to create some realism with the WWII era)

If you choose an axis commander....your seer dies....

Choose wisely...

Who will it be?
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Re: ***World Warz II Game Thread***

Post by Sam's Drunk Dog »

Hockeynut! wrote:I was so sure dodint was lying when he came out as the Vig. That story just reeked of being a false claim, lol. It wasn't until the night he shot Shaf that I realized he was telling the truth.

Can't believe you guys took out SDD. I never doubted him after that suicide vote.
The suicide vote would be great strategy if you were red and knew that if the limit wasn't reached you'd live regardless.