Actually yeah, this is the direction I was going. Night chatting isn't really a big deal, but I don't like revealing the results of your RP powers before a phase is over.Kraftster wrote:There's night "chatting" and then there's revealing results before the end of a phase. I think there's a big difference. The latter does not need a written rule, imo. RP acts should occur simultaneously. Oh well.
***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
-
- NHL First Liner
- Posts: 60559
- Joined: Tue Jun 02, 2009 5:10 pm
- Location: Amish Country
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
-
- NHL Fourth Liner
- Posts: 16216
- Joined: Sun Aug 30, 2009 12:07 am
- Location: Dead and Without Love
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
It wasn't an RP power, it was dung power.shafnutz05 wrote:Actually yeah, this is the direction I was going. Night chatting isn't really a big deal, but I don't like revealing the results of your RP powers before a phase is over.Kraftster wrote:There's night "chatting" and then there's revealing results before the end of a phase. I think there's a big difference. The latter does not need a written rule, imo. RP acts should occur simultaneously. Oh well.
-
- NHL Third Liner
- Posts: 28740
- Joined: Mon Jan 22, 2007 4:00 pm
- Location: From Hockey Siberia to Hockey Hell
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
Would it be different if I had something that exploded me immediately? packages are a different dynamic than a role. malk won't get his info until night phase is over.Kraftster wrote:There's night "chatting" and then there's revealing results before the end of a phase. I think there's a big difference. The latter does not need a written rule, imo. RP acts should occur simultaneously. Oh well.
-
- NHL Second Liner
- Posts: 42356
- Joined: Fri Feb 24, 2006 12:56 pm
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
I think it's because it was a tool he could have used at anytime. Not a RP move.Kraftster wrote:There's night "chatting" and then there's revealing results before the end of a phase. I think there's a big difference. The latter does not need a written rule, imo. RP acts should occur simultaneously. Oh well.
-
- NHL Third Liner
- Posts: 34732
- Joined: Mon Mar 02, 2009 6:33 pm
- Location: Who is Sims?
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
Yet this is what happened to me last game and I got told to stop getting upset about it.
-
- NHL Third Liner
- Posts: 39689
- Joined: Tue May 30, 2006 11:13 am
- Location: Nevin Shapiro A&M
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
lol "dung power"
-
- NHL Third Liner
- Posts: 28740
- Joined: Mon Jan 22, 2007 4:00 pm
- Location: From Hockey Siberia to Hockey Hell
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
shafnutz05 wrote:Actually yeah, this is the direction I was going. Night chatting isn't really a big deal, but I don't like revealing the results of your RP powers before a phase is over.Kraftster wrote:There's night "chatting" and then there's revealing results before the end of a phase. I think there's a big difference. The latter does not need a written rule, imo. RP acts should occur simultaneously. Oh well.
Not an RP. You are being dense. I'm not the seer (or am I?).
Notice Malk has no info.
-
- NHL Third Liner
- Posts: 28740
- Joined: Mon Jan 22, 2007 4:00 pm
- Location: From Hockey Siberia to Hockey Hell
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
newarenanow wrote:I think it's because it was a tool he could have used at anytime. Not a RP move.Kraftster wrote:There's night "chatting" and then there's revealing results before the end of a phase. I think there's a big difference. The latter does not need a written rule, imo. RP acts should occur simultaneously. Oh well.
![Thumbs Up :thumb:](./images/smilies/thumbup.gif)
Tools/packages/gifts have always had immediate use abilities. No one complains when zaro commits suicide in the middle of a day phase.
-
- NHL Second Liner
- Posts: 48700
- Joined: Wed Dec 20, 2006 8:06 pm
- Location: governor of Fayettenam
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
it shouldn't matter. its a "one time RP" power. Its bad taste.
-
- NHL Fourth Liner
- Posts: 16216
- Joined: Sun Aug 30, 2009 12:07 am
- Location: Dead and Without Love
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
lol that was funny and random when that happened to Zaro.bhaw wrote:newarenanow wrote:I think it's because it was a tool he could have used at anytime. Not a RP move.Kraftster wrote:There's night "chatting" and then there's revealing results before the end of a phase. I think there's a big difference. The latter does not need a written rule, imo. RP acts should occur simultaneously. Oh well.![]()
Tools/packages/gifts have always had immediate use abilities. No one complains when zaro commits suicide in the middle of a day phase.
-
- NHL First Liner
- Posts: 60559
- Joined: Tue Jun 02, 2009 5:10 pm
- Location: Amish Country
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
I guess I see what you're saying. Dung power =/= RP power.
-
- NHL Fourth Liner
- Posts: 16602
- Joined: Mon Apr 09, 2007 9:25 am
- Location: Frolik
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
Fair enough, I forgot it was a package.
Hey, other bad faction, lets coordinate our kills tonight so that we can assure the death of one of bhaw or malk. You don't have to speak up, but I'll take care of a kill on bhaw, you guys get Malk. Despite all of his blabber, nothing changes the fact that its a 50/50 shot, so lets make sure we get one of them.
Hey, other bad faction, lets coordinate our kills tonight so that we can assure the death of one of bhaw or malk. You don't have to speak up, but I'll take care of a kill on bhaw, you guys get Malk. Despite all of his blabber, nothing changes the fact that its a 50/50 shot, so lets make sure we get one of them.
-
- NHL Third Liner
- Posts: 34732
- Joined: Mon Mar 02, 2009 6:33 pm
- Location: Who is Sims?
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
yettt, this is exactly the same thing that happened when I was red last time and the Greens figured out who each other were and started talking to each other.mac5155 wrote:it shouldn't matter. its a "one time RP" power. Its bad taste.
No rules in place to prevent night talking. It sucks, and I wish it were otherwise, but right now, those are the breaks. As what I was told last game.
-
- NHL Fourth Liner
- Posts: 16216
- Joined: Sun Aug 30, 2009 12:07 am
- Location: Dead and Without Love
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
Its dung power. It is capable of being used at any time. Ergo, not RP power.mac5155 wrote:it shouldn't matter. its a "one time RP" power. Its bad taste.
-
- NHL Second Liner
- Posts: 48700
- Joined: Wed Dec 20, 2006 8:06 pm
- Location: governor of Fayettenam
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
yeah, but that's a risk of holding it until a night phase, you might lose it if you die.Rylan wrote:Its dung power. It is capable of being used at any time. Ergo, not RP power.mac5155 wrote:it shouldn't matter. its a "one time RP" power. Its bad taste.
-
- NHL Fourth Liner
- Posts: 20235
- Joined: Wed Apr 30, 2008 3:43 pm
- Location: I'm 30 minutes away, I'll be there in 10.
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
Interested in seeing what Malka finds.
-
- AHL'er
- Posts: 4821
- Joined: Wed Oct 25, 2006 10:23 pm
- Location: beyondauction [16:54:33] you are scammer
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
BARNYARD BATTLE 3: REVENGE OF THE DUNG
-
- NHL Third Liner
- Posts: 34732
- Joined: Mon Mar 02, 2009 6:33 pm
- Location: Who is Sims?
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
I saw nothing.thehockeyguru wrote:Interested in seeing what Malka finds.
-
- NHL Fourth Liner
- Posts: 20235
- Joined: Wed Apr 30, 2008 3:43 pm
- Location: I'm 30 minutes away, I'll be there in 10.
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
pooMalkamaniac wrote:I saw nothing.thehockeyguru wrote:Interested in seeing what Malka finds.
-
- NHL Third Liner
- Posts: 28740
- Joined: Mon Jan 22, 2007 4:00 pm
- Location: From Hockey Siberia to Hockey Hell
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
Unless only one of you can kill tonightKraftster wrote:Fair enough, I forgot it was a package.
Hey, other bad faction, lets coordinate our kills tonight so that we can assure the death of one of bhaw or malk. You don't have to speak up, but I'll take care of a kill on bhaw, you guys get Malk. Despite all of his blabber, nothing changes the fact that its a 50/50 shot, so lets make sure we get one of them.
![Popcorn :pop:](./images/smilies/popcorn.gif)
-
- NHL Fourth Liner
- Posts: 16602
- Joined: Mon Apr 09, 2007 9:25 am
- Location: Frolik
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
Even if that were the case I'd use my supermegaspecial cool one time power to grant the other bad faction a kill tonight. amidoinitrite?bhaw wrote:Unless only one of you can kill tonightKraftster wrote:Fair enough, I forgot it was a package.
Hey, other bad faction, lets coordinate our kills tonight so that we can assure the death of one of bhaw or malk. You don't have to speak up, but I'll take care of a kill on bhaw, you guys get Malk. Despite all of his blabber, nothing changes the fact that its a 50/50 shot, so lets make sure we get one of them.
-
- NHL Third Liner
- Posts: 28740
- Joined: Mon Jan 22, 2007 4:00 pm
- Location: From Hockey Siberia to Hockey Hell
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
Now you're just being silly.Kraftster wrote:Even if that were the case I'd use my supermegaspecial cool one time power to grant the other bad faction a kill tonight. amidoinitrite?bhaw wrote:Unless only one of you can kill tonightKraftster wrote:Fair enough, I forgot it was a package.
Hey, other bad faction, lets coordinate our kills tonight so that we can assure the death of one of bhaw or malk. You don't have to speak up, but I'll take care of a kill on bhaw, you guys get Malk. Despite all of his blabber, nothing changes the fact that its a 50/50 shot, so lets make sure we get one of them.
-
- NHL Fourth Liner
- Posts: 16602
- Joined: Mon Apr 09, 2007 9:25 am
- Location: Frolik
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
eieiobhaw wrote:I could always use my one time power to protect us both tonight ensuring we both live one more day then leave it up to the baddies to figure it out the following day.
-
- NHL Third Liner
- Posts: 39689
- Joined: Tue May 30, 2006 11:13 am
- Location: Nevin Shapiro A&M
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
i find it quite enjoyable to say "we must kill the kraftman"
-
- NHL Third Liner
- Posts: 28740
- Joined: Mon Jan 22, 2007 4:00 pm
- Location: From Hockey Siberia to Hockey Hell
Re: ***BARNYARD BATTLE 2: ALPACALYPSE GAME THREAD***
This proves nothing.Kraftster wrote:eieiobhaw wrote:I could always use my one time power to protect us both tonight ensuring we both live one more day then leave it up to the baddies to figure it out the following day.
![Very Happy :D](./images/smilies/icon_biggrin.gif)
I'm going with only one of the bad teams can kill per night, so you have to guess correctly
![Wink ;)](./images/smilies/icon_wink.gif)
I guess the one good thing about your role is that you are a feral alpaca and not a sterile alpaca.
Plus, my super power exists. Yours does not.