*** Werewolf XIV Game Thread ***

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Re: *** Werewolf XIV Game Thread ***

Post by cup keeper »

If we are on strict 12 hour limits then the deadline is 7:30 tomorrow morning.

I don't know how many will be on between now and then so can we get an extension?
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Re: *** Werewolf XIV Game Thread ***

Post by Azkar »

I only found a blue last night, so I'll go with anyone else that has a good guess
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Re: *** Werewolf XIV Game Thread ***

Post by slappybrown »

lulz nub kill
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Re: *** Werewolf XIV Game Thread ***

Post by cup keeper »

Who would recruit malkamaniac?

I think it would be somebody with very little experience as a baddie.
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Re: *** Werewolf XIV Game Thread ***

Post by MikeEnIke »

I just haven't been around for the votes of senka and malka. I don't think any alpha would be dumb enough to not vote for either of his wolves especially late in.

Plus I wouldn't be dumb enough to recruit malka, I've been playing the game long enough to know he's high profile.

that being said Troy has been quieter than I have

lynch Troy Loney
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Re: *** Werewolf XIV Game Thread ***

Post by relantel »

count -

Code: Select all

MikeEnIke - 1 (shafnutz05
Troy Loney - 1 (MikeEnIke)
6 to lynch.
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Re: *** Werewolf XIV Game Thread ***

Post by Troy Loney »

MikeEnIke wrote:I just haven't been around for the votes of senka and malka. I don't think any alpha would be dumb enough to not vote for either of his wolves especially late in.

Plus I wouldn't be dumb enough to recruit malka, I've been playing the game long enough to know he's high profile.

that being said Troy has been quieter than I have

lynch Troy Loney

how have i been quiet? I have like 8 posts in the thread.

plus, i also jumped on the senka vote before azkar gave away being the seer. go look at that vote before you vote off the person who is most obviously blue at this point.
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Re: *** Werewolf XIV Game Thread ***

Post by Troy Loney »

lynch shaftnutz

for throwing out names right away on this vote, plus i could see him recruting malk.
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Re: *** Werewolf XIV Game Thread ***

Post by Kraftster »

Yeah, Mike could have defended without deflecting to the other person loosely mentioned as a potential target. Troy's blue.

lynch MikeEnIke
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Re: *** Werewolf XIV Game Thread ***

Post by cup keeper »

As far as I can tell the wolves only had one recruit so anyone azkar looks up will be clear until the end.

I'm thinking azkar should tell us who he looked at. Thoughts?
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Re: *** Werewolf XIV Game Thread ***

Post by relantel »

count -

Code: Select all

MikeEnIke - 2 (shafnutz05, Kraftster)
Troy Loney - 1 (MikeEnIke)
shafnutz05 - 1 (Troy Loney)
6 to lynch.
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Re: *** Werewolf XIV Game Thread ***

Post by mac5155 »

can we do a no lynch? i really dont want to risk outing the angel.....
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Re: *** Werewolf XIV Game Thread ***

Post by mac5155 »

ah, i guess if the alpha is looked @ s/he will come back blue like CK said possibly.
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Re: *** Werewolf XIV Game Thread ***

Post by relantel »

cup keeper wrote:If we are on strict 12 hour limits then the deadline is 7:30 tomorrow morning.

I don't know how many will be on between now and then so can we get an extension?

I think the intent was to except real-life night from the time limit. I'd say more like 10am, but if things keep on the pace they have been on, the village won't need it.
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Re: *** Werewolf XIV Game Thread ***

Post by Troy Loney »

cup keeper wrote:As far as I can tell the wolves only had one recruit so anyone azkar looks up will be clear until the end.

I'm thinking azkar should tell us who he looked at. Thoughts?

i also think that it is possible the alpha comes up blue in investigation, plus azkar might have found a green rp. because we can't be 100% sure that the alpha will come up red to azkar, i think he should keep whoever he finds hidden unless his investigation turns up red.
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Re: *** Werewolf XIV Game Thread ***

Post by Malkamaniac »

cup keeper wrote:Who would recruit malkamaniac?

I think it would be somebody with very little experience as a baddie.
You'd be the perfect recruit. Always there till the end, never voting until the end.
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Re: *** Werewolf XIV Game Thread ***

Post by MWB »

I think we're looking for the alpha, since both write ups just said "wolf." Yes?
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Re: *** Werewolf XIV Game Thread ***

Post by cup keeper »

redwill wrote:
Alpha:
- You have 1 recruit to be used any night instead of a kill
- If the Alpha dies before the recruit is made, you will LOSE the possibility to recruit
- If you attempt to recruit the Angel, Seer, or a bullet-less Vig, nothing will happen. You will still have your recruit.
- You kill every night that you're not recruiting, although you may choose not to kill
- You come up red if investigated
- If you try to recruit/kill the vig, Alpha will die IF the vig has an unused bullet

Seer:
- You may investigate every night
- All wolves, including Alpha, turn up red if investigated
- If the wolves attempt to recruit you, nothing will happen
I lifted this from the WW XIII Post-Game Thread. Redwill modded that game as well. Alpha comes up red if investigated. I'm not saying for certain that it is true this time but the evidence is there.
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Re: *** Werewolf XIV Game Thread ***

Post by Azkar »

They told me the alpha would come up red... I could get on board with a shaf vote
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Re: *** Werewolf XIV Game Thread ***

Post by MWB »

Good find ck. Makes me think azkar might want to tell us who he found if it's a blue. Although we could wait on that info until closer to the end and azkar could use it then. Also, vig shouldn't use bullets so he's always got one in case a kill is attempted on him.
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Re: *** Werewolf XIV Game Thread ***

Post by MWB »

I'd say shaf or kraftster. I'm leaning more towards kraftster at this point. He's very willing to go along with whatever is suggested. Could be a noob move or could be a wolf move.
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Re: *** Werewolf XIV Game Thread ***

Post by cup keeper »

MWB wrote:Good find ck. Makes me think azkar might want to tell us who he found if it's a blue. Although we could wait on that info until closer to the end and azkar could use it then. Also, vig shouldn't use bullets so he's always got one in case a kill is attempted on him.
I just don't want azkar to get killed while holding information. That's the angle I'm approaching it from. I understand wanting to keep the information quiet though.
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Re: *** Werewolf XIV Game Thread ***

Post by cup keeper »

MWB wrote:I'd say shaf or kraftster. I'm leaning more towards kraftster at this point. He's very willing to go along with whatever is suggested. Could be a noob move or could be a wolf move.
Kraftster called out malks the night after he was recruited and before azkar posted his vote. That's a bold move for a vet player much less a noob.
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Re: *** Werewolf XIV Game Thread ***

Post by Troy Loney »

cup keeper wrote:
MWB wrote:Good find ck. Makes me think azkar might want to tell us who he found if it's a blue. Although we could wait on that info until closer to the end and azkar could use it then. Also, vig shouldn't use bullets so he's always got one in case a kill is attempted on him.
I just don't want azkar to get killed while holding information. That's the angle I'm approaching it from. I understand wanting to keep the information quiet though.

i agree then, if we're confident we aren't clearing the alpha then i'm good with it. especially now when the last wolf would be much more concerned about offing the 3 rps than he would about offing the players azkar clears as blue.
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Re: *** Werewolf XIV Game Thread ***

Post by Malkamaniac »

cup keeper wrote:
MWB wrote:I'd say shaf or kraftster. I'm leaning more towards kraftster at this point. He's very willing to go along with whatever is suggested. Could be a noob move or could be a wolf move.
Kraftster called out malks the night after he was recruited and before azkar posted his vote. That's a bold move for a vet player much less a noob.
I'm liking how you say I was recruit. Stop that nonsense. Like I said. Out of everyone here? You're probably the best to be recruited. You hardly speak much, you hardly even play, and you're always around until late rounds.