** SLUG WARZ III - GAME THREAD **

Forum for NHR "Wars" Games
Corvidae
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Re: ** SLUG WARZ III - GAME THREAD **

Post by Corvidae »

Image
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Re: ** SLUG WARZ III - GAME THREAD **

Post by mac5155 »

This had to have been a "frame" by the slugs. I'm going to go back an look at who called corvi out ifanyone
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Re: ** SLUG WARZ III - GAME THREAD **

Post by MWB »

He was pushing for Troy earlier.
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Re: ** SLUG WARZ III - GAME THREAD **

Post by MWB »

Sorry, meant to say that Corvi was pushing for Troy, then I think Troy voted for him.
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Re: ** SLUG WARZ III - GAME THREAD **

Post by Malkamaniac »

wow, I didn't think Corvi would get it at all.

RIP Corvi!
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Re: ** SLUG WARZ III - GAME THREAD **

Post by mac5155 »

My guess is they did this to confuse us. They are pushing their luck with not recruiting (assuming they can't recruit once the alpha is gone, which is how we played in the last games)
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Re: ** SLUG WARZ III - GAME THREAD **

Post by Malkamaniac »

mac5155 wrote:My guess is they did this to confuse us. They are pushing their luck with not recruiting (assuming they can't recruit once the alpha is gone, which is how we played in the last games)

I'm pretty sure they blew it by trying to recruit. The chances were higher when more people were on. Now they almost can't recruit in fear of killing themselves. Village, I believe this game is ours as long as control it and play smart
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Re: ** SLUG WARZ III - GAME THREAD **

Post by Troy Loney »

I really think the seer should come out now....even if we know just 4 villagers that would be a huge help...plus the slugs would have to decide whether then to recruit or kill the seer....i think with the numbers low and the seer having a good bit of info its a lot safer than hoping the slugs go another night w/out getting the seer....mostly because i bet they have the seer limited down to no more than 3 or 4 players.
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Re: ** SLUG WARZ III - GAME THREAD **

Post by MWB »

Malkamaniac wrote:
mac5155 wrote:My guess is they did this to confuse us. They are pushing their luck with not recruiting (assuming they can't recruit once the alpha is gone, which is how we played in the last games)

I'm pretty sure they blew it by trying to recruit. The chances were higher when more people were on. Now they almost can't recruit in fear of killing themselves. Village, I believe this game is ours as long as control it and play smart
Why would recruiting now lead to "killing themselves"?
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Re: ** SLUG WARZ III - GAME THREAD **

Post by Malkamaniac »

MWB wrote:
Malkamaniac wrote:
mac5155 wrote:My guess is they did this to confuse us. They are pushing their luck with not recruiting (assuming they can't recruit once the alpha is gone, which is how we played in the last games)

I'm pretty sure they blew it by trying to recruit. The chances were higher when more people were on. Now they almost can't recruit in fear of killing themselves. Village, I believe this game is ours as long as control it and play smart
Why would recruiting now lead to "killing themselves"?

Isn't if they recruit a RP they die?
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Re: ** SLUG WARZ III - GAME THREAD **

Post by Malkamaniac »

Troy Loney wrote:I really think the seer should come out now....even if we know just 4 villagers that would be a huge help...plus the slugs would have to decide whether then to recruit or kill the seer....i think with the numbers low and the seer having a good bit of info its a lot safer than hoping the slugs go another night w/out getting the seer....mostly because i bet they have the seer limited down to no more than 3 or 4 players.
I don't know about this. If the seer honestly hasn't seen anyone and exposed them as a slug. Is it worth it? It's 6 or whatever against 2.
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Re: ** SLUG WARZ III - GAME THREAD **

Post by Troy Loney »

Malkamaniac wrote:
MWB wrote:
Malkamaniac wrote:

I'm pretty sure they blew it by trying to recruit. The chances were higher when more people were on. Now they almost can't recruit in fear of killing themselves. Village, I believe this game is ours as long as control it and play smart
Why would recruiting now lead to "killing themselves"?

Isn't if they recruit a RP they die?
only the vig/bird...then both the rp and the alpha die
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Re: ** SLUG WARZ III - GAME THREAD **

Post by Malkamaniac »

only the vig/bird...then both the rp and the alpha die
Ah I gotcha
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Re: ** SLUG WARZ III - GAME THREAD **

Post by Troy Loney »

Malkamaniac wrote:
Troy Loney wrote:I really think the seer should come out now....even if we know just 4 villagers that would be a huge help...plus the slugs would have to decide whether then to recruit or kill the seer....i think with the numbers low and the seer having a good bit of info its a lot safer than hoping the slugs go another night w/out getting the seer....mostly because i bet they have the seer limited down to no more than 3 or 4 players.
I don't know about this. If the seer honestly hasn't seen anyone and exposed them as a slug. Is it worth it? It's 6 or whatever against 2.

Unless the seer knows only 2 or 3 identities at this point...in the case where all of the people that he researched are now dead then coming out is useless...but if he know something like 4-5 identities that would be huge....that means we would have 2 night rounds with those known villagers....the slugs would have to spend one night recruiting, and one night killing the exposed seer...
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Re: ** SLUG WARZ III - GAME THREAD **

Post by MWB »

Troy Loney wrote:I really think the seer should come out now....even if we know just 4 villagers that would be a huge help...plus the slugs would have to decide whether then to recruit or kill the seer....i think with the numbers low and the seer having a good bit of info its a lot safer than hoping the slugs go another night w/out getting the seer....mostly because i bet they have the seer limited down to no more than 3 or 4 players.
I'm starting to lean this way also.
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Re: ** SLUG WARZ III - GAME THREAD **

Post by Malkamaniac »

Unless the seer knows only 2 or 3 identities at this point...in the case where all of the people that he researched are now dead then coming out is useless...but if he know something like 4-5 identities that would be huge....that means we would have 2 night rounds with those known villagers....the slugs would have to spend one night recruiting, and one night killing the exposed seer...
In this case, let's do it. If we can narrow it down like that, let's see what the Gardy has. Hopefully he/she's been looking at people still alive lol.
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Re: ** SLUG WARZ III - GAME THREAD **

Post by Malkamaniac »

Regardless, I'm going to bed, hopefully we can pull out a win and kill the Alpha tomorrow.
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Re: ** SLUG WARZ III - GAME THREAD **

Post by dagny »

MWB wrote:Maybe you're still a little drunk.... we only got a regular slug, not the alpha.
:lol: :lol: :lol: I was still drunk when I read the write up. Coulda swore it said the alpha was gone, but obviously, I was in no shape to comprehend anything. :lol:
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Re: ** SLUG WARZ III - GAME THREAD **

Post by Senka »

dagny wrote:
MWB wrote:Maybe you're still a little drunk.... we only got a regular slug, not the alpha.
:lol: :lol: :lol: I was still drunk when I read the write up. Coulda swore it said the alpha was gone, but obviously, I was in no shape to comprehend anything. :lol:

your still here :pop: lol. What a great game last night tho. man o man. :(
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Re: ** SLUG WARZ III - GAME THREAD **

Post by dagny »

Senka wrote:
dagny wrote:
MWB wrote:Maybe you're still a little drunk.... we only got a regular slug, not the alpha.
:lol: :lol: :lol: I was still drunk when I read the write up. Coulda swore it said the alpha was gone, but obviously, I was in no shape to comprehend anything. :lol:

your still here :pop: lol. What a great game last night tho. man o man. :(
Yes! And, FINALLY, a win for my Pens HERE, finally! :lol:
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Re: ** SLUG WARZ III - GAME THREAD **

Post by mac5155 »

hm so im not to sure what to think here at this point.............
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Re: ** SLUG WARZ III - GAME THREAD **

Post by redwill »

mac5155 wrote:hm so im not to sure what to think here at this point.............
Meh. It's an easy decision: Go ahead and have that next beer.

It's Wednesday night (er, Thursday morning), after all.
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Re: ** SLUG WARZ III - GAME THREAD **

Post by mac5155 »

redwill wrote:
mac5155 wrote:hm so im not to sure what to think here at this point.............
Meh. It's an easy decision: Go ahead and have that next beer.

It's Wednesday night (er, Thursday morning), after all.
YES good idea. jsut got back from eP i cant have much more. hey i got a free dozen of smilie cookies. :thumb: :thumb:
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Re: ** SLUG WARZ III - GAME THREAD **

Post by mac5155 »

EP as in eat n park woop!
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Re: ** SLUG WARZ III - GAME THREAD **

Post by redwill »

Personally, I had four Budweisers at my wretched dinner meeting tonight and -- count 'em -- 12 Old Milwaukee Lights since I've been home. I felt the need for an arbitrary night of excess.

I was hoping you people would entertain me tonight... (or this morning...)